Multi-line text

Ideas for Game Editor evolution.

Multi-line text

Postby linux_man007 » Mon Feb 09, 2004 3:44 pm

A nice feature to have would be multi-line text.
For example, put '\n' at the end of a line to go to the beginning of the next line, which would start at the x-coordinate of the actor.

This would be incredibly useful for things such as instructions and game dialog.
:idea:
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Re: Multi-line text

Postby ingsan » Mon Feb 09, 2004 8:34 pm

it's a good idea...
But
which would start at the x-coordinate of the actor


What do u mean by this :?:
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Postby linux_man007 » Thu Feb 12, 2004 7:03 pm

Sorry, perhaps I should clarify:
what I meant by, "Start the next line at the x-coordinate of the actor"
was that every time a line of text has a "\n" (newline character), a new row of text would start at that point.
The x-coordinate (or horizontal position) in the room (or world) would be the leftmost position of the next row of text. An actor (or object) is the physical representation of an animation (or sprite), text, etc.

I hope this is all of the information you need...
:)
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Postby ingsan » Fri Feb 13, 2004 12:48 am

8) yeah....
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