sgt. sparky, if you are reading this, tell me... why did you used "changeanimationdirection" in the script for the anti moonwalk? dont worry, i understood the whole thing, except for this thing...
I ment to put changeanimationdirection("STOPPED")
because:
He would be walking in place if he did not have that code,
you can also put all that code in the draw actor Event instead of Key Down
Random Links: viewtopic.php?p=19474#19474 Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions.