Cursors

Non-platform specific questions.

Cursors

Postby Goomba » Sat Jul 07, 2012 2:00 am

How do you make a cursor with a sprite? it is going to be in my new game... (not releasing name until level1 is finished...)
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Re: Cursors

Postby skydereign » Sat Jul 07, 2012 6:13 am

You can either use a normal actor that follows the mouse, has a high zdepth, and has mouse button events disabled, or you can just use the ChangeCursor function. You can read how to use it here (as well as any other gE function). http://game-editor.com/docs/script_reference.htm
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Re: Cursors

Postby Goomba » Fri Jul 13, 2012 8:08 am

thanks a lot
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