by bubblemaster123987 » Wed Jan 05, 2011 10:42 pm
Hey everyone. I'm still new to GE so any help is appreciated.
I'm having some issues with making my attack actor face the same direction as my main actor. As stated, they are separate actors. The attack actor has two animations, one for each direction, and I was wondering if anyone could help me figure out how to get the attacking actor to face the same way as my main actor without having two separate attack buttons. Attacking is currently done with the following: Keydown: Left Alt: Destroy actor/Create Actor. That's for the main character. Then for the attacking actor it's: Animation Finish: Destroy Actor/Create Actor. But of course, the attacking actor only comes in facing one way no matter what direction the main actor is facing. Thanks to anyone who can help with this problem.
P.S. I'm also having an issue where when the attack button is pressed, it creates two actors instead of one, each facing a different direction, and then they disappear and leave two main actors. Again, any help appreciated.