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if (animindex == getAnimIndex("guy walk r") ||
animindex == getAnimIndex("guy stop"));
{
CreateActor("bullet", "BULLET", "(none)", "bullet r ", 25, 0, false);
}
else CreateActor("bullet", "BULLET", "(none)", "bullet l ", 0, 0, false);
so bullets would shoot the way the character was facing but an error ocured (bad spelling
