
I'm going to try and make 3D water now :3
x-=cloneindex*0.5;
//I use cloneindex*0.5 instead of cloneindex/2 because division is slower
x+=cloneindex*0.5;
ChangeZDepth("Event Actor", 0.001*cloneindex);
x+=(yscreen/30);
Hblade wrote:The if statement was only to handle a lock on how long you can travel xD
limit=max(-640,min(limit,640));
limit--;
limit++;
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