visibilitystate disable trigger out of vision event??

Non-platform specific questions.

visibilitystate disable trigger out of vision event??

Postby sonicfire » Sun Feb 20, 2011 4:15 pm

am i right here?? in my game i change the visibility state of the player to "disable". in his out of vision event i´m playing a sound.
as soon as i do this that sound gets played. so my question is -> am i right here? :)

thanks in advance!
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Re: visibilitystate disable trigger out of vision event??

Postby MrJolteon » Sun Feb 20, 2011 4:18 pm

No.
Set it to don't draw, but allow events.
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