Hey guys, I want to make a game with the camera style similar to Zombie Apocalypse or the "Hunter" series (The Reckoning, Redeemer and so on).
I've read and watched tutorials left and right and still need massive help!
Here's my ambitious ideas that I currently can't live up to:
1)Eagle eye camera view
2)Custom made backgrounds (cemetary, school, mall, hospital and office building)
3)2 player support
4)Custom player sprites and enemy characters (zombies, dogs, spiders and some big bosses)
5) different guns and new gun sprites to show powerups (pistols, shotguns, machine guns and pipe bombs)
So here are a few questions. (please forgive the newbishness, I just downloaded the program 3 days ago)
1. I learned how to make the background by making it x and y infinte, how to I make massive groups of enemies attack the players and not themselves, follow pipe bombs when thrown.
2. How do I work the detection to where the zombies die when shot (and how to make the bullet trail animation to show where your shooting)
3. I know how to make the camera follow the players by making them the parent of the view actor. (But what if I want to make the camera stationary and let the players run around (kinda like smash tv)?
4. How to I reflect the score system and have multiplyers effect the score?
Thanks in advance for all your tips and tricks... and resource sites.
Any help will be accredited when the game is complete or at least in the demo phase!