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by Luke playa » Tue Feb 20, 2007 8:45 pm
by Game A Gogo » Wed Feb 21, 2007 12:25 am
angle=direction(x, y, Player.x, Player.y);//Get the direction the Player is from the enemydirectional_velocity=2;//Speed of the enemy, you may change this
by Luke playa » Wed Feb 21, 2007 12:21 pm
by Game A Gogo » Wed Feb 21, 2007 10:47 pm
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