Top Down Shooter demo

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Top Down Shooter demo

Postby Johnno » Sat Mar 31, 2012 1:03 am

Hi everyone,

Well I have my demo to a point that I wanted to share it with the community. I still need to implement the enemy AI, but you can look at the code to see how it works.

I'll like to thank the following people for help me with it, it it wasn't for them it wouldn't be anywhere near the stage it's at. +1 coming your way!

It alphabetical order:
Jagmaster
skydereign
SuperSonic



Move - arrows keys
Shoot - space

Copy the level02.dat file to the game directory to have a second level (it keeps your score from level 1 adding to to level 2). The zip file was too big to included it so i had to break it up, sorry.
Attachments
level02.dat
(1012.17 KiB) Downloaded 175 times
TopDown_DEMO.zip
(1.6 MiB) Downloaded 225 times
screen_grab.gif
screen_grab.gif (31.53 KiB) Viewed 1873 times
TopDown_ged.zip
(880.43 KiB) Downloaded 219 times
Last edited by Johnno on Mon Apr 02, 2012 6:23 am, edited 2 times in total.
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Re: Top Down Shooter demo

Postby SuperSonic » Sat Mar 31, 2012 4:11 am

Wow, this game looks cool! I want to see a finished version ^^
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Re: Top Down Shooter demo

Postby makslane » Sat Mar 31, 2012 1:48 pm

Nice! Just one suggestion: instead use LoadGame("level01.dat"); use LoadGame("level01.ged");
This will works in editor and stand alone game.
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Re: Top Down Shooter demo

Postby Johnno » Sat Mar 31, 2012 9:23 pm

Hey makslane,

I did not know you could do that! Good tip.

I guess once the game is ready for release change the code and files to ".dat" so it can't be hacked.
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