I have been playing with Moon Defender and would like to know how you would destroy the shot actor when it collides with the rocket actor? In the Moon Defender demo, the shot continues after coliding with the rocket.
Since Moon Defender is unfinished (your tutorial for the game is great) I'm sure there are ideas for other levels, an "End Of Game" when the sheilds are gone, a way to build up the sheilds through the progression of time, and maybe after several contacts with the laser barrier an "End Of Game".
This said, would you recommend any sites in particular for learning the "C" programming language as it would apply to creating games, Thanks.