Menu_Choice=!Menu_Choice;
switch(Menu_Choice)
{
case 0:
LoadGame("Game");
break;
case 1;
moveto("view", view.width,0,view.width,false);
break;
}
if(Menu_Choice==0)
{
b=0;
g=0;
r=128;
}
else
{
b=255;
g=255;
r=255;
}
if(Menu_Choice==1)
{
b=0;
g=0;
r=128;
}
else
{
b=255;
g=255;
r=255;
}
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