The MoveTo function moves an actor to a position with a given speed. Moving to different areas in your game is done by moving the view actor. In the case of activation regions, to have the region activate, all you need to do is have the view enter it. Unless you want to move to the region slowly, I don't suggest using MoveTo.
ok thank you this will be a big help in one of my bigger projects , wait, how do i know that the beginning of the region is 1000, 1000 (in your example)? and... will that move the character too? or will i have to write separate code for that?
Batman can't be killed - setosorcerer he can only be neutered... - ASFJerome