Hi everybody
I'm a newbie here but i've had GE for some time and now i've got a bit more time on my hands I hope to be making more use of it.
I was wondering if there was a way to check for the resolution of the device a game is running on and make changes accordingly I'm thinking of 240 x 320 and 480 x 640 QVGA and VGA pocketpc's. Or is it a matter of doing a seperate compile for every resolution.