CrimsonTheDarkBat wrote:Script Editor I presume?
It always is the answer. This way everything can be well ordered.
Let me explain. With the use of script editor you can avoid a horrible amount of events which are for doing different things but at the same time. For example, without the use of script editor you will have MANY events for.. let's say level finish. One for showing some text that the level is completed and one for showing the score etc. Now here's where I suggest you to use script editor. Because all that can be done through GE built-in actions can be done in script editor, too.
Now you can combine ALL those same event actions in to ONE script. And this way you can find the events you need to edit without searching through 1000 events. I think you've had that problem because I've seen how complicated games you have created.
CrimsonTheDarkBat wrote:Any hope out there?
With this kind of problems, there always is hope!