
one of the reasons I want this function is because of this game I am making:
Fuzzy wrote:Make a variable called TimeDilation. Its a float value.
Now everytime you draw, set all the actors velocity at whatever rate, multiplied by TimeDilation.
If you want full speed, then set TimeDilation to 1.0. When it comes time for a slow cinematic effect, set TimeDilation to 0.75, or maybe even 0.5.
Users browsing this forum: No registered users and 1 guest