GetHTTP - SendHTTP - HTTPOkay

Ideas for Game Editor evolution.

GetHTTP - SendHTTP - HTTPOkay

Postby Cleve Blakemore » Thu May 22, 2008 4:26 pm

If these two functions were added to Game Editor, the entire internet would be open for all the different platforms. There are incredible numbers of multiplayer games you could make without needing networking code if you had a server. Not just board games, but RPGs, adventures, chat rooms, etc.

If the HTTP request was returned as a string, the developer could parse it into what they needed.
Cross Platform executable generation in a 4GL C-Scripted Compiler? I've got your Game Maker hanging right here.
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Re: GetHTTP - SendHTTP - HTTPOkay

Postby Fuzzy » Sat May 24, 2008 1:06 am

Seconded. This could be a great temporary feature for those of us waiting for network.
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Re: GetHTTP - SendHTTP - HTTPOkay

Postby Zehper48 » Sun May 25, 2008 1:02 pm

yes, i third this. game-editor would grow very big, and i would be willing to pay some money if GE had this
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Re: GetHTTP - SendHTTP - HTTPOkay

Postby stevenp » Sun May 25, 2008 1:26 pm

i have always said that

GE + online = good for everyone
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Re: GetHTTP - SendHTTP - HTTPOkay

Postby Spidy » Sun May 25, 2008 1:41 pm

YEAH GE is famouse in all over the world!! :o :D
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Re: GetHTTP - SendHTTP - HTTPOkay

Postby Game A Gogo » Sun May 25, 2008 1:53 pm

Formally, agreed!
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