Hello everyone! I recently picked up game editor while being bored and decided to do some double linked list... I'm testing it's efficiency and using structs of 40972 bytes (40kB~) for each node and adding one node every frame, but pretty quickly I get an error saying I'm trying to use too much memory and I can write something like "gedMaxGameMem=134227235;" before the allocation of the memory... but we all know how GE hates you having non-declarative code before you declare your variables...
So what's my solution to be able to use more memory?