How does one interpret all/any of the listed C script functions in GE?
For example:
char text[MAX_SCRIPTTEXT];
or this:
char name[ACTOR_NAME];
or better yet:
How do we come up with proper interpretations of this stuff for GE?
From this: char *strcpy(char * dst, const char * src)
To this: strcpy(MyActor.text,"Hello World.");
There must be some kind of pattern or system to using/translating these functions in GE, but I can't see it.
My numerous C language books don't seem to make things any clearer when applying this stuff to GE.
At this point, I am trying to go through the script docs and get some working knowledge of how each function works and how to call each function in GE. As usual... TIA