How do you organize your code?

Game Editor comments and discussion.

How do you organize your code?

Postby Just4Fun » Thu Feb 24, 2005 11:04 pm

OK,
I admit it. I'm not the most organized person in the world, but I keep trying! :wink:

So, I'm wondering how some of you keep your .ged files, data, script, et.al. organized. Mine seems to spread out over every nook and cranny on my network! :shock:
I've learned that I still have a lot to learn.

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Postby ingsan » Fri Feb 25, 2005 10:59 am

I personally have a folder called Game Editor. In that I have subfolders : Information, Install, Programming,Tutorials.

Information folder : I put there all the important files I download on the forum ex Jazz's follow_mouse bitmap, GE's Coordinates bitmap etc ...

Install folder : There I update new GE install and keygens.

Programming folder : There I put all my personal work done with GE, each work in differnent subfolders. Note that for each of these files, I have my data folder, my .ged file, one folder called Preparation (where I prepare my work (3DSMax, Photoshop ...)) and another one called Export Files (where I export my .ged to Windows exe, PPC exe ...). Sometimes I have a Script folder to save some important script code that may be useful later.

Tutorials folder
: There I store all the important tutorials, notes, code generously written on this forum.

:wink:
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Postby jazz_e_bob » Fri Feb 25, 2005 2:33 pm

I have a main folder called...

GE Resources. It contains bit of graphics, demos, notes from the web, examples of c syntax, projects on the back burner. Most of the good bits are duplicated on my web site.

Current projects live in folders on my desktop.

Each project folder has GEDS, a data folder, a resources folder and an "old builds" folder.

8)
Controlling complexity is the essence of computer programming.
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Postby Just4Fun » Fri Feb 25, 2005 5:27 pm

A Big thanks to both of you!

I'll give it a go and see if I can get things a little more under control... :lol:
I've learned that I still have a lot to learn.

** Makslane == Genious **
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