MUSIC!

Ideas for Game Editor evolution.

MUSIC!

Postby hobgoblin » Thu Apr 15, 2004 11:25 pm

music in GE sux, makes the artworks of the heavymetal sound like shit in a blender...

can't you make better sound power in next version mask?
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Postby makslane » Fri Apr 16, 2004 12:25 am

Ops...

Here the music sounds good, like other players (winamp...)

What's your OS?
What's file music type? (mp3, ogg, ...)
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Postby hobgoblin » Fri Apr 16, 2004 8:11 pm

makslane wrote:Ops...

Here the music sounds good, like other players (winamp...)

What's your OS?
What's file music type? (mp3, ogg, ...)


the music sux here....and i got a good computer!

what is OS?

they are MP3 i guess...
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Postby makslane » Sat Apr 17, 2004 4:30 am

Linux or Windows?
Use DirectX?
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Postby jazz_e_bob » Sat Apr 17, 2004 7:35 am

I've had issues with sound too.

( Sounds like buffer underrun. A constant crackle on playback. )

I run win98me and DirectX 9.0a (4.09.0000.0901)

No other apps have this problem.

As always, I am happy to run any other tests you require. :-)
Controlling complexity is the essence of computer programming.
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Postby makslane » Sat Apr 17, 2004 5:17 pm

Please, guys, send me the geds and sounds with bug
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Postby phractus » Sun Apr 18, 2004 7:33 am

I have no problem with sounds, as of now. All i have is the music though, only a cupple sound effects in game play. I use very large audio files and it works fine.

I use old crappy comp(500mhz AMD-K63d)
My OS is KDE run on the linux kernel and i got some phatty audio libraries(ARTS and some others) that help out, i stick with the SB Audigy. Whats ur guys soundcards? If ur using onbourd might cause problems.

~peace~
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Postby makslane » Mon Apr 19, 2004 12:52 pm

Ok, I found the bug
Thanks for your ged jazz
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