easier collision actions on keys

Ideas for Game Editor evolution.

easier collision actions on keys

Postby smallville » Wed Oct 01, 2008 2:41 am

i know people have figured a way to do things like attacking, but i think that it would be nice for it to have on the collision event,
collision of animation: animation1, animation2 or any animation'
so that you just need to add "key down> change animation> animation1"
i just think it would make collision actions easier
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Re: easier collision actions on keys

Postby DilloDude » Wed Oct 01, 2008 5:38 am

This can be achieved by using an if or switch with the collide actor's animindex. However, often you want to get other results, so you might use another method.
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