Does some1 want to make snake

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Does some1 want to make snake

Postby dj01e » Mon May 21, 2007 12:15 am

Can some1 make the game snake where u eat the stuff and u get bigger and if u touch yourself your dead or w.e lol
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Postby dj01e » Mon May 21, 2007 12:46 am

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Postby pavel329 » Mon May 21, 2007 12:46 am

Oh that game is awesome.I could problably make that.
But i would have trouble with the shaping part.
Like How it can make a square.
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Postby dj01e » Mon May 21, 2007 12:56 am

what do u mean when the snake eats some u get a square added on?
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Postby pavel329 » Mon May 21, 2007 12:58 am

no like when he turns his whole body like turns into an L.
Then slowly turns back into a line etc etc.
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Postby dj01e » Mon May 21, 2007 1:04 am

oh yea tricky lol
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Postby dj01e » Mon May 21, 2007 1:04 am

hmmmmm
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Postby pavel329 » Mon May 21, 2007 1:06 am

i think it would be.Lol
Like how to make the dots follow him
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Postby Oman » Mon May 21, 2007 1:33 am

"Beyond a wholesome discipline, be gentle with yourself." - Max Ehrmann
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Postby dj01e » Mon May 21, 2007 1:38 am

hmm ic but i want some better :P i will talk with sparky
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Postby Sgt. Sparky » Tue May 22, 2007 2:26 pm

dj01e wrote:hmm ic but i want some better :P i will talk with sparky

okay! :D
(I'm sorry about bad graphics though, I made the images with paint because I was on Christmas vacation when I made that. :( )
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Postby dj01e » Tue May 22, 2007 6:25 pm

:p its iight aim me when u get a chance
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Postby Sgt. Sparky » Wed May 23, 2007 2:45 pm

xD I will get on aim express now or later. :) (I'm not at home)
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Postby Fuzzy » Wed May 23, 2007 10:50 pm

easily done.

1. each segment of the body gets a timer. when the timer dies, so does the segment.
2. the actor keeps a variable that is a direction. a timer creates a new segment in that direction, and assigns the head graphic to it.
3. one draw later, it changes the segment to the body graphic and starts the die timer.
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Postby dj01e » Thu May 24, 2007 1:27 am

alright, well sparky there u go :) :P iam working on the site so i cant make any games yet
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