Im sure this has been asked many times before but I cant seem to find the right answer, im making a game where ur an aircraf tand the actor follows the mouse and I have some enemyies shooting but what i want is for them to shoot bullets at the actor but once the bullet is shot, it doesnt seek me, if i move it will miss me; that is what I want any ideas?
he wants the bullet once it is shot to go to where the player was when the bullet was created so you want to put the moveto on create actor not draw actor