GE supporting 'rag doll physics'

Ideas for Game Editor evolution.

GE supporting 'rag doll physics'

Postby smallville » Tue Sep 30, 2008 8:02 am

i think i would be an AMAZING for game editor to support 'rag doll physics' or basic collision rotation,
because it would mean that large vehicles and objects would roll around according to the velocity of the collision
just a request from SuPeR GaMeS
ReDgame 2009
current projects:
S.W.A.T: a shooter/ freeroamer (sort of) with a unique story and a TWIST
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