more specifics

Ideas for Game Editor evolution.

more specifics

Postby NightOfHorror » Fri Mar 11, 2011 2:22 pm

You should add in EventDisable a more specific thing where we could Disable like shooting, but not the whole KeyDown event. Also I dont know if this will be with new collisions, but you should add collision lines where we draw a line like the pencil tool in Paint and have that attacth to something so you can make more specific collisions like mainly for weak points.
viewtopic.php?f=2&t=12136
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Re: more specifics

Postby Game A Gogo » Fri Mar 11, 2011 4:02 pm

Disabling specific things like a single key-stroke can be controlled more efficiently with a variable than a function, in my opinion
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Re: more specifics

Postby NightOfHorror » Sat Mar 12, 2011 2:58 am

ehh, I say we have event. I agree variables clean code and is better, but I would like an event.
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
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