coing requests

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coing requests

Postby relaxis » Wed Aug 30, 2006 2:26 pm

Hi, I need to be able to make a menu that highlights upon selection (gp2x controls) (this is for an rpg)

Press start ----->

Game Start
Game Load
Options
Credits

Battle system
If someone has a good rpg battle system code - could they possibly give it me to use in my game?

Weather
I REALLY want a wather script in my game - random weather would kick ass.

Paper Doll script
Vital to any rpg where equipment can be swapped around

Thanks!
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Postby irblinx » Wed Aug 30, 2006 9:59 pm

I've given the menu one some thought for smartphone and I'm thinking of having a variable that holds 1 number relating to the selected menu item, and creating each option button as a separate actor.

On the key down events for pressing up and down increment or decrement the variable and use a Switch command to change the animation (two animations for each option actor, one highlighted and one not) of the selected option, reset all the others back to default to clear the previous selection.

Then use a Switch command to check the state of the variable on key down of the X button, for example.
irblinx
http://www.irblinx.me.uk/Crania.htm
Current projects: Crania deluxe for Mac, iCrania
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Postby Novice » Thu Aug 31, 2006 10:25 am

Take a look at this thread in the forum
http://game-editor.com/forum/viewtopic.php?t=1590&highlight=menu+variable

BTW Makslane something is wrong with posting links on the forum.
Why do i always get stuck?
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