angle = direction( x, y, Sight1.x, Sight1.y);
directional_velocity = 2;
ResourceDragon wrote:Sorry, but another dumb question. Is there a way to set a canvas actor to draw everything in a specified region?
I've tried to draw them all seperately,(With drawfrom) but getting them all to line up correctly is a pain in the arse. XD
ResourceDragon wrote:How would I find the perpendicular of this directional line to move left and right? I've tried to use the formula, but i'm having trouble implementing it.
Users browsing this forum: No registered users and 1 guest