Path groups

Ideas for Game Editor evolution.

Path groups

Postby Troodon » Wed Apr 25, 2007 3:50 pm

I just had an idea of path groups. The paths could be put in groups (or under labels) and then beside 'random path' you could choose 'random path from group'. :)
I can't die, I already tried
~on the forums since GE 1.3.3~
User avatar
Troodon
 
Posts: 1539
Joined: Thu Jan 12, 2006 3:29 pm
Location: HELL
Score: 56 Give a positive score

Postby Troodon » Wed May 09, 2007 5:43 am

3 weeks later:
Well...I think it wasn't so good idea.
I can't die, I already tried
~on the forums since GE 1.3.3~
User avatar
Troodon
 
Posts: 1539
Joined: Thu Jan 12, 2006 3:29 pm
Location: HELL
Score: 56 Give a positive score

sorry

Postby kyensoftware » Wed May 09, 2007 5:53 am

Sorry, didnt see it.
That is a Great idea!!
It would be good for a matrix when (if it does) Ge gets OpenGL, and if paths can make 3d stuff, then it would be gr8!
User avatar
kyensoftware
 
Posts: 198
Joined: Thu Oct 26, 2006 7:49 am
Score: 5 Give a positive score

Postby Rufus 01 » Wed May 09, 2007 8:00 pm

It would be great.. 8)
Was geht'n? =D
Rufus 01
 
Posts: 73
Joined: Sun Aug 27, 2006 9:51 am
Location: Lisbon, Portugal
Score: 3 Give a positive score

Postby Sgt. Sparky » Thu May 10, 2007 5:01 am

__#__#####__#___#____#___#__#__#____##
__#_____#____#_#_#__#__#__#__#_#___#__#
__#_____#____#_#_#__#__#__#_#__#___#__#
__#_____#_____#_#_____#____##__###_##__
__________________________________________
BE
_##__#__#___##__###___#________________
_#_#_#__#__#____#_##__#________________
_#__#___#__#____#______#________________
_#__#___#___##__###____________________
________________________#________________
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby Caaz Games » Thu May 10, 2007 6:27 am

Sgt. Sparky wrote:__#__#####__#___#____#___#__#__#____##
__#_____#____#_#_#__#__#__#__#_#___#__#
__#_____#____#_#_#__#__#__#_#__#___#__#
__#_____#_____#_#_____#____##__###_##__
__________________________________________
BE
_##__#__#___##__###___#________________
_#_#_#__#__#____#_##__#________________
_#__#___#__#____#______#________________
_#__#___#___##__###____________________
________________________#________________
What Is All That????? :?: :?: :?: :?: :?: :?: :?: :?: :?:
You are welcome to join my forum. 4 active members lol but it's a cool place. active... much talking :D it's fun!
http://caaz.freeforums.org/
User avatar
Caaz Games
 
Posts: 729
Joined: Wed Feb 14, 2007 9:09 am
Location: California....knows how to party!
Score: 25 Give a positive score

it says

Postby kyensoftware » Thu May 10, 2007 7:55 am

It says:
IT WOULD BE NICE!
User avatar
kyensoftware
 
Posts: 198
Joined: Thu Oct 26, 2006 7:49 am
Score: 5 Give a positive score

Postby Troodon » Thu May 10, 2007 12:43 pm

Caaz, have you changed your browser font settings?
The letters are forming from the #s and --s are spaces.
:)
I can't die, I already tried
~on the forums since GE 1.3.3~
User avatar
Troodon
 
Posts: 1539
Joined: Thu Jan 12, 2006 3:29 pm
Location: HELL
Score: 56 Give a positive score

Postby Sgt. Sparky » Fri May 11, 2007 12:36 am

tekdino wrote:Caaz, have you changed your browser font settings?
The letters are forming from the #s and --s are spaces.
:)

I do not see a problem,
it could be a read error on your comp. :(
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score


Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 1 guest