copy and paste funtions do not work good in GE
if(af == 1 && key[KEY_DOWN] == 0 && j == 0)
{
ChangeAnimation("Event Actor", "WL", FORWARD);
is all I get when I copy a code.
instead of the full 20 line script. what is the problem?
Random Links: viewtopic.php?p=19474#19474 Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions.
Random Links: viewtopic.php?p=19474#19474 Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions.