Uh, makslane, I need YOUR help on this one.
Okay, when I dont have the fadein actor, (the actor that fades in the screen), there's no lag on the game whatsoever, HOWEVER, when I have the actor on the screen, it lags right? So you'd think that DestroyActor("fadein_actor"); would stop the lag but for some reason it still lags :/ Any ideas?