-More optimized code(Thanks to ideas from skydereign)
-Multiworld(Infinite world to left and right)
-Some kind of light system(May crash the game in the top left corner)
-Trees are generating in worlds. (I had some weird bugs with this one, but it's good now)
-1 more optional texture pack(by: MrJolteon)
-If you leave a world take a few steps away from the sides and only then reenter otherwise your map can be lost(Overwritten)
-The game may crash if you put a torch that "lights up" the -1 or lower block.(Block cloneindex grows to right and down 0-25, 26-51 etc.)(This will be fixed in the next prerelease)
-Liquid and sand dinamics may not work perfect in other worlds than the first
-The worlds trees will spawn in the next world too.
tzoli wrote:Thanks It was long time ago when I worked on the texture system and Pixelcraft but I might just continue the project
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