Creating My First Character

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Creating My First Character

Postby commando » Mon Mar 17, 2008 9:52 pm

Hey All,

I design Mods for PC games, like call of duty, medal of honour, half life 2 and others...It is really fun. Now i have always wanted to make a small game for my MOBILE phone! To call it my own...To say "I did that".

Now I am a good artist on paper...But computer art, well that's a whole new ball game right?

Some of the art and character work on here is amazing. I have downloaded a 30day trail to give GE a chance and at the moment, it is really fun and i can't wait to get started.

I made a quick stickman and got it to move in GE.

But my question is, Can i draw a person on paper and then put it on my comp then make that move? I know that sounds like a stupid question. But creating a stickman on paint, the bitmap was able to capture the drawing. If i was to draw a character on paper, will it pick up the paper background also?

Is there any good tutorials on creating a person?

Thank you for your help.
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Re: Creating My First Character

Postby stevenp » Mon Mar 17, 2008 10:23 pm

do you want it to pickup the background?

if you draw only 1 image.. it would be very difficult to make it move

if you drew multiple images, you could just use frame by frame animation, and GE will detect it in sequence

http://www.digitalfamily.com/tips/photo ... ol-bar.gif

use the "magic wand" tool in photo shop to cut out the background if you dont want it there
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Re: Creating My First Character

Postby Game A Gogo » Mon Mar 17, 2008 10:28 pm

I have one word for you... Tablet :D
Programming games is an art,
    Respect it.
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Re: Creating My First Character

Postby commando » Mon Mar 17, 2008 10:30 pm

whoops hehe i should of said about multiple pictures...

Yes of course i'm going to have multiple frames for walking and so on.

But i have looked online and seen that everyone uses pixals (paint) so i was wondering if i can create a walking scene on paper, then scan it to my computer. Then will GE still pick up the animation?

I mean it does when i created a stickman test walking on paint...but i'm a better drawer on paper hehe.

Thanks
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Re: Creating My First Character

Postby Freddy » Mon Mar 17, 2008 10:33 pm

Why dont you just scan it, and load it on ms paint? :)
Hola
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Re: Creating My First Character

Postby commando » Mon Mar 17, 2008 10:38 pm

hehe i should really try this first shouldn't I...

I just don't want to waste time in drawing frame by frame for it NOT to work, so i'm thankful for GE forums.

So if i put it on MS PAINT...would i have to change it into pixals?
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Re: Creating My First Character

Postby stevenp » Mon Mar 17, 2008 10:41 pm

ooh i just asumed t you already tired scanning it in :P

that all depends omn the format and resolution you choose while scanning it in
( i think you mean to ask will it look pixlated or 8 bit )
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Re: Creating My First Character

Postby MadCat101 » Wed Mar 19, 2008 3:31 am

There was a question thats also bugging me.

How do u get a mech' to walk in all angles and turn its torso in one time?
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Re: Creating My First Character

Postby wsc24 » Wed Mar 19, 2008 9:34 am

Hello,
I work with Photoshop Elements
Go as follows:

All motion phases individually draw
All drawings scan
Scanns all in a single file as a drag levels
With a magic wand in every level remove the white areas
Web store as GIF
Options for gif: no background, transparency, animate, ausgabegröße set and apply, save oK.

I hope it helps a little, and I would be happy times your finished work to see

Wsc24
Submarine Projekt for smartphone ready!
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