I hope my tutorial will help someone ^^
I use iPhone SDK 3.1.3 with XCode 3.2.1 (you can download old sdk here http://iphonesdkdev.blogspot.com/2010/0 ... e-sdk.html)
after you have installed iphone sdk and made Provisioning Profiles, like it's explain on the apple dev site http://developer.apple.com/iphone/index.action
download game editor..
go to bin folder in the root folder
open geapp_iphone folder
open geapp.xcodeproj
1/ put your geapp.dat (exported with game editor) in Ressources folder
![Image](http://img85.imageshack.us/img85/6837/78000784.jpg)
2/ a pop up appear, configure like that and click add
![Image](http://img821.imageshack.us/img821/7130/51434053.jpg)
3/ your game is added in the xcode project
![Image](http://img829.imageshack.us/img829/9165/95752788.jpg)
4/ right click on the "gameEditor iPhone Player" and select Get Info
![Image](http://img834.imageshack.us/img834/3663/11634103.jpg)
5/ now go to properties tab and change Identifier
![Image](http://img191.imageshack.us/img191/2197/13181938.jpg)
6/ with your App IDs, then go to Build tab
![Image](http://img816.imageshack.us/img816/1360/30134371.jpg)
7/ go to the Code Signing
![Image](http://img697.imageshack.us/img697/2435/32157802.jpg)
8/ and select your iphone developer profile
![Image](http://img837.imageshack.us/img837/4286/33724376.jpg)
![Image](http://img697.imageshack.us/img697/579/50360291.jpg)
9/ above you can select where your .app is build
![Image](http://img294.imageshack.us/img294/8919/40595723.jpg)
10/ then click build and run, the game start on your iphone !
![Image](http://img710.imageshack.us/img710/3936/22518916.jpg)
geapp.xcodeproj is now configure, you have just to change the geapp.dat in ressources folder and click build for test every update of your game
![Wink :wink:](http://game-editor.com/forum/images/smilies/icon_wink.gif)