OK man. I will try to make my games better in future.
About that checkpoints. Very easy, no coding and effective looking.
OK fir you have to make one actor called SPAWN and one filled region called
view_moveso, everytime you hit the checkpoint the SPAWN actor moves to you and actor
view_move moves
to view.
Thats everything. When you fall down if moves you back to the SPAWN and it move view to the view_move.
Very easy to do. If you need example, I will make it for you.
CAmPeR
Say hello to my little friend.