Playsound with Scripting

Ideas for Game Editor evolution.

Playsound with Scripting

Postby jazz_e_bob » Mon Mar 22, 2004 6:53 am

...uses an absolute reference to the sound file.

ie

"C:\windows\desktop\my project\shot.wav"

Shouldn't it be relative to the project file?

"\data\shot.wav"

Otherwise sound references are not portable.

:)
Controlling complexity is the essence of computer programming.
User avatar
jazz_e_bob
 
Posts: 742
Joined: Tue Jul 01, 2003 9:38 pm
Location: Bloke from Cockatoo Creek Australia
Score: 14 Give a positive score

Postby ingsan » Mon Mar 22, 2004 9:42 am

Ohwhat a coincidence ! I was going oto put sound in my game and you've just avoided me making mistakes 8)
Yeah !
User avatar
ingsan
 
Posts: 580
Joined: Mon Nov 17, 2003 4:02 pm
Location: Maurician LADY in FRANCE
Score: 6 Give a positive score

Postby makslane » Mon Mar 22, 2004 12:42 pm

Ok :)
makslane
Site Admin
 
Posts: 3947
Joined: Sat Apr 05, 2003 6:47 pm
Score: 182 Give a positive score


Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 1 guest