Polygons

Ideas for Game Editor evolution.

What do ya think?

gooooooooood
5
36%
good
5
36%
umm...
2
14%
bad
2
14%
 
Total votes : 14

Polygons

Postby Joshua Worth » Wed Sep 07, 2005 10:27 am

I thought having a textured polygon object would be a good for levels, instead of using a REALLY big picture.
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Postby Fuzzy » Fri Sep 09, 2005 3:28 am

Uh, a texture is just a really big picture on a polygon. How is this different? Because GE uses z-depth sorting, all actors are really four vertex polygons, in essence.
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Postby Joshua Worth » Fri Sep 09, 2005 6:36 am

No, the picture just repeats inside the polygon
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Postby Fuzzy » Fri Sep 09, 2005 8:15 am

Sorry. I guess i am just not understanding what you are wanting...

you want to tile an image inside an actor/polygon?
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Postby Joshua Worth » Fri Sep 09, 2005 11:24 am

pretty much, yeah
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Postby Fuzzy » Fri Sep 09, 2005 11:07 pm

Thats pretty much how an infinite actor works. I can see uses for a tiled non infinite actor, and/or an actor that is missing most of the actor variables and procedures...

Try this: make a text actor, and crate a font from a bit map. instead of using numbers, use pictures.... you'll ge the very effect you are looking for. Each number is a tile. This will also allow you to create maps outside of GE and read them in. just make a text file like this...


35672
26781
95824
57683
47684

so number 4 would show a grass tile, number 7 might be water... or if you need the same image over and over, use

11111
11111
11111
11111
11111


easy!
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Postby Joshua Worth » Fri Sep 09, 2005 11:14 pm

Still, I wanted angles. I was thinking somting like a wire frame actor with a texture, and more sides
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Postby DilloDude » Tue Feb 28, 2006 10:35 am

You can use tiles of different shapes and sizes. Have shapes for all the corners and things you want, and have small ones for just filling a little in, and larger ones when you have an ENOURMOUS area to fill (or even slightly smaller).
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Postby The achievement » Thu Mar 09, 2006 5:05 pm

i would like to see polygons but not that much im good with this version, like DilloDude said you can add tiles and you can make them to be anu size so thats cool!
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