Typing

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Typing

Postby Hedfone » Wed Dec 20, 2006 12:54 am

I have a sidescroller RPG-esque game and I want to have it so that when he talks to someone, the text types itself out. Instead of just appearing, it spellis itself out, letter by letter.
can someone tell me how to do this.
also, Im having difficulty understanding some aspects of DilloDudes's (amazing) RPG talk demo. in particular, how he associates a specific response clone witha specific NPC clone.

answers to any/all of these questions qould be awesome.
thnx :D
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Postby Hedfone » Thu Dec 21, 2006 2:42 am

anyone?
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Postby makslane » Thu Dec 21, 2006 11:41 am

Sorry, I can't think an easy way to make this now.
But text effects are in my task list.
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Postby Novice » Thu Dec 21, 2006 1:17 pm

Put your text in a string.

Use a second variable, let's say "n". The "n" represents the number of the letter that should be copied from your text.

In a timer event copy a letter from the "n" position and increase "n".

Sorry for not posting codes, I don't have time right now.
Why do i always get stuck?
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Postby Sgt. Sparky » Sat Apr 21, 2007 9:44 pm

Image
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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