Freddy wrote:I cant seem to make up my mind on the matter. I voted yes, but then after reading Fuzzy's post, I have to agree that it would be cripling to our "programming skills". (Although I have never even heard of the function) Speaking of which, will someone explain to me how you do rotate/draw_from and/change scale of actors? Btw, pixelpoop, I dont know how you can read those programming books. They go from 1 + 1 = 2 to 010010110100101101010001100101001011; "translate this script then add 0100100111 and study the effect of the following process.
Ok that was completely made up, but thats what they sound like!
Freddy wrote:Btw, pixelpoop, I dont know how you can read those programming books. They go from 1 + 1 = 2 to 010010110100101101010001100101001011; "translate this script then add 0100100111 and study the effect of the following process.
Ok that was completely made up, but thats what they sound like!
Actor.degree=Actor.degree+30;
Fuzzy wrote:I dont think that modern versions of C++ come packaged with rotation and scaling libraries.
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