Gents, I implemented a mouse joint in the new 1.5 prototype. Here is how it works. Drag around the dynamic actors and have fun!
The .ged can be read with the newest ge1.5. Will be available in the next 24hrs.
savvy wrote:Probably a stupid question, but where is the GED? the file there is the exe, looks amazing and id love to know how it works so where is the GED? XD
savvy
akr wrote:I uploaded the ged today on game-editor.net to investigate .ged.
savvy wrote:ERROR:
if you make a dynamic actor and set text to it (which shouldnt be allowed maybe?) and click game mode, it crashes.
just lettin ya know
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