lcl wrote:To my knowledge, yes, Game Editor has always used SDL, most of GE relies on SDL.
Turon wrote:I hadn't noticed it before but there was a little progress made in November https://github.com/game-editor/game-editor/commit/fb2e996a0976b8df5776b22e8c39d83cd633eff6
Turon wrote:By the way I noticed gE is divided into two branches on github; Linux and Master. Why does Linux have it's own branch and macOS not have? Just a silly out of curiousity question.
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