Access registry entries

Ideas for Game Editor evolution.

Access registry entries

Postby BeyondtheTech » Thu Oct 27, 2005 6:43 pm

If only just to read, I'm hoping for a coming version to be able to read the "Owner" and/or "IMEI" or a PocketPC/Smartphone's registry, so that the registration module of the game you developed (that was supplied by makslane previously here) would be more secure and tied to the device's personal information.

HKEY_CURRENT_USER\ControlPanel\Owner > "Owner" value...

In the current version, you have to supply the name and the registration code. That still makes it easy for anyone to release that information publicly and anyone can use it, whereas the device's Owner name must be set before launching the program, which is a slight but useful deterrent.
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Postby BeyondtheTech » Thu Oct 27, 2005 6:44 pm

What of course would be ideal, is the ability to write a registry entry, keeping it hidden and away from a "SaveVars" file, for example, which can be ported from device to device, or emailed, etc.

Again, it's all about adding deterrence to piracy.
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