Kalladdolf Sickman caverunner

Talk about making games.

Re: Kalladdolf Sickman caverunner

Postby Kalladdolf » Wed Jan 02, 2008 8:16 pm

thx =D
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Re: Kalladdolf Sickman caverunner

Postby Sondise » Wed Jan 02, 2008 9:08 pm

I always play it! I'm getting better in this game. what is your best score?
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Thu Jan 03, 2008 12:37 pm

I've played it only onece :(
No games to my name...
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Re: Kalladdolf Sickman caverunner

Postby Kalladdolf » Thu Jan 03, 2008 6:16 pm

-2000-
but with a very slow PC.

you know, I wrote this program on my pc and it's very slow.
then I tested it on my dad's pc and thought: "wow, this is rather fast!"
then I was too lazy to make it easier :P
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Re: Kalladdolf Sickman caverunner

Postby Sondise » Thu Jan 03, 2008 6:18 pm

Wow! I can't wait for the second game!
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Re: Kalladdolf Sickman caverunner

Postby Kalladdolf » Fri Jan 04, 2008 8:01 am

wait till next xmas :(
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Fri Jan 04, 2008 9:53 am

X-mas was over...but your Sickman X-mas edition still not ready yet??? :wink:
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Fri Jan 04, 2008 10:34 am

when?
No games to my name...
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Fri Jan 04, 2008 10:48 am

What do you mean? :roll:
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Fri Jan 04, 2008 11:10 am

when will you be finished, Kalladdolf?
No games to my name...
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Fri Jan 04, 2008 11:43 am

next X-mas I think...as it's name X-mas edition... :roll:
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Re: Kalladdolf Sickman caverunner

Postby Kalladdolf » Fri Jan 04, 2008 11:58 am

that's exactly what I said:
wait till next xmas... :roll:
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Fri Jan 04, 2008 12:17 pm

So, you would spend 1 year to finish this simple game...??? :lol: :lol: :lol: :lol: kidding...hope be a cool game! :D
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Sat Jan 05, 2008 9:40 am

I think mine will take a long time too. it has 36 levels and six secret levels!
No games to my name...
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Sat Jan 05, 2008 10:13 am

It's depend on the gameplay...I guess that you'are making a game like Sonic...where you'll lose coins when you're colliding with enemy or spikes... :wink:
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