__3D__

Game Editor comments and discussion.

3d game editor?

yup, no question!
8
42%
if makslane has enough time...
8
42%
Nonsense, no way, impossible!
3
16%
 
Total votes : 19

Re: __3D__

Postby j2graves » Sat Oct 27, 2007 12:25 pm

NOOO! DON'T TELL HIM!!!!!!!!!!!!!
No games to my name...
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Re: __3D__

Postby Kalladdolf » Sat Oct 27, 2007 12:28 pm

listen, darkboy
NO MONKEY BUSINESS IN THOSE FORUMS!!!

is that clear?

anyway, I'll find out soon enough, I have contacts 8)

what is it u want to ask me?

j2graves, relax
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Re: __3D__

Postby Kalladdolf » Sat Oct 27, 2007 12:32 pm

I shouldnt tell u anything.
And I wont as long as I don't know that u can be trusted
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Re: __3D__

Postby j2graves » Sat Oct 27, 2007 12:39 pm

Oh I'm leaving now for sure!!
No games to my name...
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Re: __3D__

Postby Kalladdolf » Sat Oct 27, 2007 2:30 pm

now, another subject:
i have more music :D
upload.zip
(1 MiB) Downloaded 106 times
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Re: __3D__

Postby Bee-Ant » Wed Oct 31, 2007 5:16 pm

:wink:
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Re: __3D__

Postby Spidy » Mon Nov 05, 2007 9:30 am

i like 3d but its hard work to make 3d games :x but i like most is 2D because its easy to make games :D
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VOTE FOR MY SIGNATURE PLEASE.......THANK YOU
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Re: __3D__

Postby Bee-Ant » Tue Nov 06, 2007 2:35 pm

It depend on your skills, for me...i choose 2D :D
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Re: __3D__

Postby Rux » Wed Nov 07, 2007 1:44 am

Making a 3D editor would be difficult. The editor would actually be GE with global map moving and an added Z axis. The script would mabey be like this, Keydown UP,
Code: Select all
z = z - 5;
(for moving forward) Keydown DOWN,
Code: Select all
z = z + 5;
to go backward. To jump it would be, Keydown SPACE,
Code: Select all
yvelocity = - 5;
, Keydown RIGHT,
Code: Select all
x = x + 5;
Keydown LEFT,
Code: Select all
x = x - 5;


These would be the simple moving codes. There would also be an added axis for anything that needs axis info, such as MOVE TO, and CREATE ACTOR. Mabey with Makslane's new job, he'd learn how to make 3D editors with the developers. :)
I'm not good at coming up with signatures...
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Re: __3D__

Postby Kalladdolf » Wed Nov 07, 2007 8:33 am

What job does max-line have?
actually what u mean with z axis is exactly the same I was trying to say all the time :)
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Re: __3D__

Postby Bee-Ant » Thu Nov 08, 2007 7:53 am

==Kalladdolf== wrote:max-line

hey...it's my "sobriquiet" name for Makslane!!! :x :P
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Re: __3D__

Postby Kalladdolf » Thu Nov 08, 2007 2:18 pm

Woha, I sympathize :P :wink:
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