When I create a character using the steps in the gravity tutorial, pressing him against a wall mid-jump causes him to stick until you let go off the direction button (left or right in this case).
This also happens in the Abuse demo. Does anyone have a quick workaround?
One way I found was to set the left/right physical reaction to 1.0 to make an actor slide down the wall at his gravity rate. But it only seems to work appropriately with perfectly vertical walls.