Stopwatch/Clock

Game Editor comments and discussion.

Stopwatch/Clock

Postby Dark RyNo » Wed Jun 08, 2005 8:33 pm

I saw the digital clock for downloa and I thought it would be perfect to show a concept me and my friend were devising.
We have created our own version of metric time.
10hrs on a clock face
100 minutes in an hour
100 seconds in a minute.

I have created a clock which runs normal time and our metric time side by side(the metric time is slightly too slow as I cant put in decimals for the timer)

Thing is, this was designed to be a 24/20 hr clock but it restarts at 00:00:00:00 every time and if I go to another window it pauses.
Is there a way to stop this pausing?
Is there a way for it to read the time from the computer clock for example so it will start on the right time?
Dark RyNo
 
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Postby makslane » Thu Jun 09, 2005 2:05 am

Go to Game Properties panel and set "Suspend game if lost focus" to "No"

Is there a way for it to read the time from the computer clock


No, sorry
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Postby Dark RyNo » Thu Jun 09, 2005 5:01 pm

Thanks Makslane!
I guess Ill just have to fantasize about having proper clock.
Thats just improved it countless amounts, thanks!
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