for example i want write kabal.kick=1 run kick animation and etc.Overall I need a Variable Structure.

if (K_highbox==0)
{
ChangeAnimation("Event Actor", "K_highbox", FORWARD);
Kabal.xvelocity=0;
}
Behdadsoft wrote:I have a 2 different .ged file and don't know How do I do it.
switch(player_selected)
{
case 1:
// Create kabal
break;
}
switch(player_selected)
{
case 1:
// Create kabal
break;
}
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