How to compile engine files (win32.bin, linux.bin, etc.) on linux? Because I had to build GE from sources to resolve
my problem and now i need to build engines too (of course on my system). How to do it, because file compilation.txt explain only how to do it on Mic®o$hit Vi$ual ©++ 2008, not on Linux. Eventually where are these files after normal "make" compilation.