by DilloDude » Sun Feb 18, 2007 11:53 am
Just save as a different format in the program you copy to. In the 'save as' dialogue box, under the name field, there is a 'save as type' field. PNGs are good because they can have transparency, have the same quality as bitmap, but are smaller. Bitmaps are good because they are a fairly standard file type. For GE animations, I normally use bitmaps because GE has default transparency by the top-left pixel, and as Ge compresses its files in its own format, I don't think it should matter what file-type it was originally.