Water Boy DEMO 90% finished - Need ideas!

Post here your demos and examples with the source files.
Forum rules
Always post the games with a screenshot.
The file must have the ged and data files (complete game source)
Use the forum attachment to post the files.
It is always better to use the first post to put the game files

Re: --Water Boy-- DEMO 70% finished

Postby Camper1995 » Sat Sep 26, 2009 12:49 pm

xD But the game wouldnt be interessting when the guns shoot only 1 shot at time. ;)
Say hello to my little friend.
User avatar
Camper1995
 
Posts: 707
Joined: Tue Dec 30, 2008 7:20 pm
Location: Lost in the past.
Score: 44 Give a positive score

Re: --Water Boy-- DEMO 70% finished

Postby Bee-Ant » Sat Sep 26, 2009 3:52 pm

Thats not what i mean,

You can make it easier by increase the delay for each shoot, decrease the hp, well i think it needs only 3 shoots to brake them,etc. Since those 2 planets as the starter stage (call it level 1), so make both as easy as possible. After all,level 1 is where you get a guide of the game not an instant death :D
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: --Water Boy-- DEMO 70% finished

Postby jimmynewguy » Sun Sep 27, 2009 2:30 pm

Pretty good, but what did he mean by auto jump?

i agree with beeant it is rather hard....especially since enemies are almost always above you, and you can't shoot up...

GLITCHES FOUND: 2
1) the time portion of the menu didn't go away one time, but left when i opened and closed the menu again

2) if you are shooting when you go into dialouge he will keep shooting while your talking, and if you let go of the shoot button when hes talking you don't have to hold it any more and he will just keep shooting (cause the key up event is disabled to stop shooting)

NOTES:
1)Keep at it! and listen to other's comments they help the most
2)the talking is rather slow, i read fast so it's annoying to have to read slowly, you can speed it up or append the text so it all shows up when you hit x
Working on a probably too ambitious project! Wild-west-adventure-RPG-shooter-thing.
User avatar
jimmynewguy
 
Posts: 1137
Joined: Sat Mar 31, 2007 6:27 pm
Score: 89 Give a positive score

Re: --Water Boy-- DEMO 70% finished

Postby Camper1995 » Sun Sep 27, 2009 2:39 pm

Thanks for suggesting. Ok, I will speed up the text and reapair the glitches. And make that with enemies. Their HP.

But they have only 1 life, but they have shield ;)

Ok, I will continue it when I get new ideas :)

Camper
Say hello to my little friend.
User avatar
Camper1995
 
Posts: 707
Joined: Tue Dec 30, 2008 7:20 pm
Location: Lost in the past.
Score: 44 Give a positive score

Re: --Water Boy-- DEMO 70% finished

Postby Bee-Ant » Mon Sep 28, 2009 12:21 am

One thing,
You could add an "auto target" to the player if theres an enemy close to him :D
It would be cool
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: --Water Boy-- DEMO 70% finished

Postby Camper1995 » Mon Sep 28, 2009 8:07 am

Hey ou yeah! Thats great idea! I will do that ;)
Say hello to my little friend.
User avatar
Camper1995
 
Posts: 707
Joined: Tue Dec 30, 2008 7:20 pm
Location: Lost in the past.
Score: 44 Give a positive score

Re: Water Boy DEMO 90% finished - Need ideas!

Postby Camper1995 » Mon Sep 28, 2009 9:00 am

Ok, I will finish this game soom, but I need ideas, so please, download it and help me to make something new. ;)

Thank you.

+ added download for new demo (page 1#, uphere)
+ new planets
+ automatic target searching
+ no Rick in our ship :D
+ and more... xD
Say hello to my little friend.
User avatar
Camper1995
 
Posts: 707
Joined: Tue Dec 30, 2008 7:20 pm
Location: Lost in the past.
Score: 44 Give a positive score

Re: Water Boy DEMO 90% finished - Need ideas!

Postby Bee-Ant » Mon Sep 28, 2009 5:08 pm

I may will help some :D
That auto target search is interesting
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: Water Boy DEMO 90% finished - Need ideas!

Postby BloodRaven » Wed Sep 30, 2009 4:05 am

Nice Game ...
Auto target ; auto jump .......... Then it is better to make everything automatic [ walking .... :lol: :lol: ]
But the game is really nice.It is better to add new planets and a new stroy !!
If you can create auotmatic functions then you can create multiple story mode... allowing the user to choose thier own story mode may be it will make it little more good.
And more enemies ; music ;


Hey please increase your screen size ....It is very small to my PC :cry:
blooDRaven
User avatar
BloodRaven
 
Posts: 52
Joined: Sun Jul 26, 2009 11:53 am
Location: India
Score: 1 Give a positive score

Re: Water Boy DEMO 90% finished - Need ideas!

Postby Camper1995 » Wed Sep 30, 2009 6:24 pm

Oh yes man. Music. I forget for it. :D ...

hmm..maybe I can make complety automatic game ;) :lol:

ok, and just wanna ask you, what to add on that planets ?what more?


:P
Say hello to my little friend.
User avatar
Camper1995
 
Posts: 707
Joined: Tue Dec 30, 2008 7:20 pm
Location: Lost in the past.
Score: 44 Give a positive score

Re: Water Boy DEMO 90% finished - Need ideas!

Postby Kalladdolf » Wed Sep 30, 2009 7:36 pm

That spaceship drawing of yours is really quite impressive.
But on the other hand, bee-ant is right... you should seriously try to fix your physics.
User avatar
Kalladdolf
 
Posts: 2427
Joined: Sat Sep 08, 2007 8:22 am
Location: Germany
Score: 120 Give a positive score

Re: Water Boy DEMO 90% finished - Need ideas!

Postby Bee-Ant » Wed Sep 30, 2009 11:39 pm

Completely auto?
Then call it video...not game,
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: Water Boy DEMO 90% finished - Need ideas!

Postby Camper1995 » Thu Oct 01, 2009 6:53 am

Yes I know. that was only joke :D
Say hello to my little friend.
User avatar
Camper1995
 
Posts: 707
Joined: Tue Dec 30, 2008 7:20 pm
Location: Lost in the past.
Score: 44 Give a positive score

Re: Water Boy DEMO 90% finished - Need ideas!

Postby BloodRaven » Thu Oct 01, 2009 6:31 pm

ok, and just wanna ask you, what to add on that planets ?what more?


Friend try to add ET's to fight :lol: :lol: :lol:
Add more space in planets ..[ i mean length ]
Add different musics for different planets ...
Add different stories for each planet ... [
Add traps .....


....More ......
Let me think :lol: :lol: :lol: :lol:
blooDRaven
User avatar
BloodRaven
 
Posts: 52
Joined: Sun Jul 26, 2009 11:53 am
Location: India
Score: 1 Give a positive score

Re: Water Boy DEMO 90% finished - Need ideas!

Postby Camper1995 » Thu Oct 01, 2009 7:45 pm

Oh yeah! ;) I will try, but I have no ideas more...OK, maybe this will be good game, if not, this will be only test for little bit complicated game.

Then I can make better games ;)

Camper :| :mrgreen:
Say hello to my little friend.
User avatar
Camper1995
 
Posts: 707
Joined: Tue Dec 30, 2008 7:20 pm
Location: Lost in the past.
Score: 44 Give a positive score

PreviousNext

Return to Game Demos

Who is online

Users browsing this forum: No registered users and 1 guest

cron